Authentic interprofessional health education scenarios using mobile VR

  • Thomas D. Cochrane Centre for Learning And Teaching, Auckland University of Technology http://orcid.org/0000-0002-0192-6118
  • Todd Stretton Physiotherapy, Auckland University of Technology
  • Stephen Aiello Paramedicine, Auckland University of Technology
  • Sally Britnell Nursing, Auckland University of Technology
  • Stuart Cook Paramedicine, Auckland University of Technology
  • Vickel Narayan Centre for Learning And Teaching, Auckland University of Technology
Keywords: design-based research, scholarship of technology enhanced learning, collaboration, cooperation, mixed reality, mobile learning

Abstract

This paper explores the use of mobile virtual reality (mVR) to create authentic learning environments for health education, initially in three contexts, followed by the development of collaborative health team scenarios that mirror professional practice. The use of mVR mitigates the dispersion of the university’s seven health departments across three geographical campuses. We argue that the use of mVR provides an immersive and authentic student experience of real-world medical team scenarios. Building upon our experiences we critique the development of design principles for the integration of mVR within the curriculum and the establishment of a socio-cultural ethos of collaboration across the seven health disciplines at the institution. The unique contribution of our methodology is the focus upon a low-cost rapid user-generated development model explicitly founded upon design-based research, supported by a transdisciplinary team, modelling interprofessional practice.

Published: 27 November 2018

This paper is part of the special collection Mobile Mixed Reality Enhanced Learning, edited by Thom Cochrane, Fiona Smart, Helen Farley and Vickel Narayan. More papers from this collection can be found here

Citation: Research in Learning Technology 2018, 26: 2130 - http://dx.doi.org/10.25304/rlt.v26.2130

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Author Biography

Thomas D. Cochrane, Centre for Learning And Teaching, Auckland University of Technology

Dr Thomas Cochrane is an Academic Advisor and Senior Lecturer in educational Technology at AUT University's Centre for Learning and Teaching (CfLAT). He is a Senior Certified Member of the Association for Learning Technology (SCMALT). In 2011 he was awarded as an Ascilite Fellow http://www.ascilite.org.au/index.php?p=awards. His research interests include mobile learning, web 2.0, communities of practice, and the scholarship of technology enhanced learning (SOTEL). His PHD thesis was titled: "Mobilizing Learning: Transforming pedagogy with mobile web 2.0". Thomas has managed and implemented over 50 mobile learning projects, with a recent focus upon Android and iOS smartphones and the iPad as catalysts to enable student-generated content and student-generated learning contexts, bridging formal and informal learning environments. Thomas has a peer-reviewed research portfolio spanning 38 journal articles, 22 book chapters, and over 100 conference proceedings (http://goo.gl/maps/YxkYP), receiving best paper awards at Ascilite 2009, ALT-C 2011, ALT-C 2012. He has been invited to keynote at several international educational technology conferences including: the 2012 Australian Moodle Moot, the 2012 m-Libraries conference in the UK, the launch of UWS massive iPad project in February 2013, the 2014 IBSA VET Practitioners Conference in Melbourne, and an invited speaker at EdMedia2014 (Tampere, Finland), and an Educator In Residence at the Disruptive Media Learning Lab, Coventry University in September 2015. Thomas was an invited keynote at the University of Western Australia’s Mlearning Summit in September 2015. Thomas was an invited keynote at the University of Western Australia’s Mlearning Summit in September 2016.

Published
2018-11-27
How to Cite
Cochrane, T., Stretton, T., Aiello, S., Britnell, S., Cook, S., & Narayan, V. (2018). Authentic interprofessional health education scenarios using mobile VR. Research in Learning Technology, 26. https://doi.org/10.25304/rlt.v26.2130
Section
Mobile Mixed Reality - Themed Collection